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prompt:

/goal Build the most realistic mechanical watch movement in Three.js - visible
gears, escapement, balance wheel, all animated and mechanically coherent (gear
ratios must actually make the hands tell real time). Build a camera system to
inspect it from every angle and zoom level, use your vision capabilities to
verify each part, and loop until you are 100% satisfied. Save a screenshot of
every iteration to •/iterations/ so I can make a time-lapse.

tweet:

AGI-level on the quote made me laugh a bit. Are they saying that the intrinsics of the render are better than a picture of a 747-8?

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I lol'd at that comment. It is impressive how well they model these things but, at the very least, AGI will have the ability to set its own goals.

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I would bet that anyone that actually designs planes or watches would say "wtf is this".

For example, the plane misses a cockpit. Maybe it interpreted "most realistic" as an autonomous drone version though... ultimate AGI: tokenize(prompt) * uint(rand())

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True, I certainly don't know what a watch movement is supposed to look like.

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